Maze Run
In Maze Run you walk from the top left to the bottom right of a freshly generated maze. Every maze has a route. Free, no install, no sign-up.
In Maze Run, a new maze every round, from the top left corner to the bottom right. Swipe or use the arrow keys to move one square at a time.
about 20.8 KB
Works offline after the first visit. No install, no sign-up.
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How to play Maze Run
Every maze has a route through it
The maze is built by starting from one square and knocking down walls until every square is reachable. That produces a connected maze by construction, so a path from the entrance to the exit always exists. On top of that, the finished maze is checked again independently by a breadth-first search before you ever see it.
One square per move
Swipe across the board or use the arrow keys. Swiping needs a deliberate movement of more than one square, so a shaky finger does not send you off in a direction you did not mean.
Walking into a wall does nothing
There is no penalty for it, but you do not move either. Nothing gets lost and no move is counted.
Your route is drawn behind you
The squares you have walked through are shaded, so you can see where you have already been and how the path wound around. It is a record, not a hint — it shows where you went, not where to go.
Dead ends are part of it
The maze is a tree of corridors, so branches that go nowhere are unavoidable. Doubling back is normal and is not a mistake.
Your score is the steps you took
The number of moves is counted and that is your result. The shortest possible route is deliberately not shown, since showing it would be handing over the answer.
Maze Run Tips and Strategy
Keep a wall on one side
Always turn so that the same wall stays on your left as you walk. The outer boundary is solid and dead ends do not join back up, so that single rule takes you along every corridor exactly once and lands you at the exit without repeating a square. It beats choosing turns one at a time.
Backtrack to the last junction
When you reach a dead end, the exit is almost always behind you rather than ahead. Walk back along your own shaded trail to the last place you had a choice, and take the branch you skipped. The trail is a record of where you went, so it tells you which branches you have already ruled out.
Spend steps where they count
Your score is the number of moves, so doubling back is the only real cost in the game. At a junction, take the direction that continues along the outside rather than the one heading inward, since inward branches are usually short dead ends. A wrong turn costs nothing, but it still adds to the count you are judged on.
Maze Run — Frequently Asked Questions
Is every maze solvable?
Yes. The maze is built so that all squares are connected, and the finished result is re-checked by a search before the round starts. A maze with no route cannot be produced.
Can I walk out through the outside edge?
No. The outer boundary is solid; the only way out is the exit square in the bottom right corner.
Does walking into a wall cost me anything?
Nothing. You simply do not move, and no step is counted.
Does it need installing or an account?
No. It runs in the browser on a phone, tablet or computer and works offline after the first visit.
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