Dominoes
In Dominoes you match the open ends of the chain and empty your hand first. Draw when you cannot play. Free, no install, no sign-up.
In Dominoes, a double six set, seven tiles each. Add a tile to either end of the chain, but only if one of its numbers matches that end. First to empty their hand wins.
about 22.5 KB
Works offline after the first visit. No install, no sign-up.
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How to play Dominoes
The matching rule
A tile can go on either end of the chain, but only if one of its two numbers equals the number showing at that end. A tile with 4 and 6 can only join a chain ending in 4 or in 6 — nothing else.
Tiles that cannot be played are dimmed
The tiles in your hand that cannot currently be placed are shown greyed out, so you are not left tapping through them to find out. Only the playable ones are highlighted.
Drawing when you are stuck
If none of your tiles fit either end, tap the pile to draw one. You keep drawing until you get a playable tile or the pile runs out. Drawing when you already have a playable tile is refused, so it cannot be used to stall.
If the pile runs out
With the pile empty and no playable tile, the turn passes to the other side. If neither side can move, the round ends and the hands are compared by their total pip count — the lower total wins.
Emptier hand wins
The round ends the moment either hand is empty, and that side wins outright regardless of pips. The computer can be beaten: it plays the first tile it finds that fits rather than planning ahead.
A double six set is 28 tiles
Every pairing of 0 to 6 with 0 to 6, each appearing once. Nothing is weighted and no tile is duplicated.
Dominoes Tips and Strategy
Count your tiles, not your plays
The goal is an empty hand rather than a long chain, so a tile you keep for later is as valuable as one you play now. Keep an eye on how many are left, because a late double can wipe out a whole turn's work.
Both ends stay useful
You may add to either end, so a hand full of tiles matching both open numbers is far better than one that only fits one side. When you have a choice of ends, play the end your weaker tiles can still use.
Passing is a decision
If you cannot match either end you have to draw, and drawing hands out of the stock makes you play tiles you would rather keep. When the stock runs low, play so that you can still match something on the next turn.
Dominoes — Frequently Asked Questions
Why can I not play this tile?
Neither of its numbers matches either open end of the chain. The two numbers currently in play are shown above the chain so you can see what is needed.
Why was my draw refused?
You already had a tile that fits. The pile will not hand you another one — otherwise you could keep drawing past a play you did not like.
Can I put a tile in the middle?
No. Tiles only join the two ends of the chain, so the shape of the line never changes.
Can the computer be beaten?
Yes. It plays the first tile that fits rather than planning, so keeping a matching tile back can leave it stuck with a heavy hand when the pile empties.
Does it need installing or an account?
No. It runs in the browser on a phone, tablet or computer and works offline after the first visit.
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